A week after its launch, New World has received its first patch dubbed update 1.0.1. This update addresses some of the server issues plaguing the game, fixes a ton of bugs, and adds a handy feature to deter players from accidentally dropping out of the queue.
Speaking of technical difficulties, Amazon has again addressed reports that New World has been bricking some high-level NVIDIA GPUs, most notably EVGA-produced GeForce RTX 3090 cards. This issue cropped up during New World beta testing, and it was largely determined to be a case of the game exposing flaws in the cards themselves. Unfortunately, this issue continues post launch, with some people still some reports of New World frying their RTX cards. Despite this, Amazon has again insisted New World is safe to play in a statement provided to PC Gamer…
New World update 1.0.1 patch notes
Changed turret projectiles in War from physical projectiles to use hitscan detection. This should help performance in War, with fewer objects being spawned in the world.
In an effort to ensure players can’t stay AFK, especially in higher population servers, we’ve made the following adjustments to the AFK prevention system.
Added additional AFK prevention to ensure players cannot fool the existing system with simulated mouse movement.
Shortened the AFK warning message from 20mins to 15mins.
Shortened the AFK disconnect from 25mins to 20mins.
We added a confirmation screen when a player attempts to leave the queue for a world, asking the player to confirm if they’re intending to leave the queue. This should help ensure nobody accidentally leaves the queue and misses out on their spot in line.
According to the patch, the team has already begun laying the groundwork to implement server transfers for players, something that was promised to remedy the issues that took place on launch, including causing players to pick servers on which they weren’t intending to play.